3D Scenegraph-Based Graphics API
The first alpha of the upcoming jMonkeyEngine 3.0 (jME3) has been released.
jME3 is a 3D scenegraph based graphics API, written in Java, which supports the LWJGL and JOGL OpenGL rendering systems.
jME3 comes in two flavours: jMonkeyEngine3 SDK and jMonkeyEngine3 Standalone. The latter includes the jMonkeyEngine3 only, while the former includes jMonkeyEngine3 and the jMonkeyPlatform. This release features JBullet binding, per-pixel and multi-pass lighting, and multi-threaded asset loading. Please see the newly-launched Features page for more information.
The open source project can be downloaded now.